Monthly Archives: February 2014

WORKING ON SOME 3D – TBC

For a class in college, we were asked to create 3D objects on Maya to animate for a pre-viz and comp class. I wanted to make a 3D model of the Kingdom Key keyblade. I had no references towards working on the 3D object other than my personal knowledge of this fictional object… and the one picture I used as a reference. From my own knowledge and the picture reference I acquired through google search, the image below is what I was able to achieve.

After realising that I had no references, I started working on a different 3D model. The model I chose was Charlie. You know Charlie right? No? Well, if you don’t, you can check out this link:

https://marklunadesigner.wordpress.com/2013/01/28/human-after-all-art-development-ggj2013-teamhumanafterall/

Feeling that I have enough, references (ahem sketches) of Charlie, I decided to work on Charlie instead.

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