Tag Archives: After

3D Turntable – Charlie, the Robot

This post is in reference to my 3D model of Charlie in Maya 2014. I then out him into a turntable.

The final rendered video was edited on Adobe After Effects with some addition of match grain.

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Texturing Charlie the Robot

After modelling a basic Charlie, I began texturing him. The initial textures were really harsh and and had to be re-done. These are the images of the renders.

After finalising the textures for the model. I began messing around with the lighting.

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‘CHILD’S PLAY’ KINETIC TEXT DEV POST

A month ago I finished working on a kinetic text animation for my friend’s(‘YONG BUDDHA’) song Child’s Play. I listened to the song and genuinely loved it. Just as I decided to make a kinetic text animation for the song, my friend messaged me, asking if I could do a kinetic text animation for the song. And so I did.

My initial work for the animation, was looking for the “perfect” font. And so these were the fonts I looked into using for the animation:

Font-Selection

The font I chose in the end to use in the animation was ‘Kozuka Gothic Pr0n’

I’ll show you the rest of the development process but I never recorded them…. So… Here’s the final video…

You can listen to a snippet and purchase his song on bandcamp on the following link:
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WORKING ON SOME 3D – TBC

For a class in college, we were asked to create 3D objects on Maya to animate for a pre-viz and comp class. I wanted to make a 3D model of the Kingdom Key keyblade. I had no references towards working on the 3D object other than my personal knowledge of this fictional object… and the one picture I used as a reference. From my own knowledge and the picture reference I acquired through google search, the image below is what I was able to achieve.

After realising that I had no references, I started working on a different 3D model. The model I chose was Charlie. You know Charlie right? No? Well, if you don’t, you can check out this link:

https://marklunadesigner.wordpress.com/2013/01/28/human-after-all-art-development-ggj2013-teamhumanafterall/

Feeling that I have enough, references (ahem sketches) of Charlie, I decided to work on Charlie instead.

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